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Re: Push and Shove Development

Posted: 09 Apr 2025, 16:56
by novarm44
Walk Around development in process:


Re: Push and Shove Development

Posted: 18 Apr 2025, 18:23
by 0xdeadbeef
While that is cool and all, the Push and Shove feature would be more useful if it also worked for moving traces, not only for drawing new traces. This feels like a major limitation.
Also, it would be very useful if you could move parts with connected traces which would automatically follow without creating short circuits and chaos.

Re: Push and Shove Development

Posted: 03 May 2025, 13:59
by novarm44
0xdeadbeef wrote: 18 Apr 2025, 18:23 While that is cool and all, the Push and Shove feature would be more useful if it also worked for moving traces, not only for drawing new traces. This feels like a major limitation.
Also, it would be very useful if you could move parts with connected traces which would automatically follow without creating short circuits and chaos.
All these features are the nearest plans, but they are complex and may take some time - will be implemented step-by-step within 5.x upgrades.