Tutorials & Docs

DipTrace tutorial in PDF DipTrace tutorial in HTML

Step-by-step tutorial with detailed instructions is a good place to start your DipTrace experience. The first part of tutorial will show you how to design a simple schematic, convert it to PCB and get manufacturing files. The second part will teach how to create new components and place them into Schematic and PCB Layout. The last part will demonstrate the use of different program features, which may extend your design capabilities and were not touched while making simple project.

Pattern names help

DipTrace comes with vast component and pattern library sets.
The names of the patterns contain information about their type, size, pads layout, etc. IPC-7351 Naming Convention is used to assign names to all patterns, except those contained in non-IPC libraries. You can find the description of the naming system used for the non-IPC libraries in this PDF document.

DipTrace plug-ins specification

Description of the operating principle and parameters of the settings file settings.xml.

DipTrace Plugin & XML. AI Context Pack

This folder archive is a context pack for an AI coding assistant (Claude Code or similar) that is helping you write a DipTrace plug‑in or read/generate DipTrace XML files. Drop this whole folder into (or next to) your plug‑in project. The assistant reads these Markdown files to understand how a DipTrace plug-in is launched, how it exchanges data with the main program, and the structure of the DipTrace XML format.

DipTrace Complete Help in CHM DipTrace Complete Help in HTML

DipTrace Help is the complete reference for the program, covering Schematic Capture, PCB Layout, Component Editor and Pattern Editor. It explains every menu command, toolbar button and dialog box, along with all their settings and options. You'll find step-by-step guidance for routine tasks such as placing and wiring components, laying out and routing a board, creating custom components and patterns, and exporting manufacturing files. Special modes like Gerber and ODB++ export, 3D preview, autorouting and net class rules are described in detail as well. Keyboard shortcuts, file formats and supported standards are documented throughout.